Thomas Kohut2D Game Development: Colliding with CollidersThis article discusses handling collisions between 2D objects using OnTriggerEnter2D.3 min read·Dec 23, 2021----
Thomas KohutThe Importance of PseudocodeThis articles discusses pseudocode and why it is used.1 min read·Aug 6, 2021----
Thomas KohutVariables: The Building Blocks of ProgrammingThis article discusses variables and data types as used in Unity.3 min read·Jul 30, 2021----
Thomas Kohut2D Game Development: Creating ProjectilesThis article discusses the creation and implementation of projectiles.3 min read·Jul 10, 2021----
Thomas Kohut2D Game Development: Customizing SpeedThis article is an addendum to the Player Movement article and discusses how to customize the speed of an object.2 min read·Jul 9, 2021----
Thomas Kohut2D Game Development: Player MovementThis article discusses basic 2D movement in Unity.2 min read·Jul 8, 2021----
Thomas KohutGit: Connecting a Project to a RepositoryThis article discusses how to connect a project to a repository using git bash. This article assumes you know how to navigate using Git.4 min read·Jun 8, 2021----
Thomas KohutGit: NavigationThis article discusses the basic navigation commands of GitHub2 min read·May 30, 2021----