Thomas Kohut2D Game Development: Colliding with CollidersThis article discusses handling collisions between 2D objects using OnTriggerEnter2D.Dec 23, 2021Dec 23, 2021
Thomas KohutThe Importance of PseudocodeThis articles discusses pseudocode and why it is used.Aug 6, 2021Aug 6, 2021
Thomas KohutVariables: The Building Blocks of ProgrammingThis article discusses variables and data types as used in Unity.Jul 30, 2021Jul 30, 2021
Thomas Kohut2D Game Development: Creating ProjectilesThis article discusses the creation and implementation of projectiles.Jul 10, 2021Jul 10, 2021
Thomas Kohut2D Game Development: Customizing SpeedThis article is an addendum to the Player Movement article and discusses how to customize the speed of an object.Jul 9, 2021Jul 9, 2021
Thomas Kohut2D Game Development: Player MovementThis article discusses basic 2D movement in Unity.Jul 8, 2021Jul 8, 2021
Thomas KohutGit: Connecting a Project to a RepositoryThis article discusses how to connect a project to a repository using git bash. This article assumes you know how to navigate using Git.Jun 8, 2021Jun 8, 2021
Thomas KohutGit: NavigationThis article discusses the basic navigation commands of GitHubMay 30, 2021May 30, 2021